/* GAME_OVER_MAP.H Map Include File. Info: Section : Bank : 0 Map size : 10 x 7 Tile set : Z:\var\home\matthew\Documents\Projects\flappy-gb\res\game_over.gbr Plane count : 1 plane (8 bits) Plane order : Tiles are continues Tile offset : 0 Split data : No This file was generated by GBMB v1.8 */ #pragma once #include "defines.h" #define GAME_OVER_MAPWidth 10 #define GAME_OVER_MAPHeight 7 #define GAME_OVER_MAPBank 0 extern const unsigned char GAME_OVER_MAP[]; /* End of GAME_OVER_MAP.H */