/* EXPORT.H Include File. Info: Form : All tiles as one unit. Format : Gameboy 4 color. Compression : None. Counter : None. Tile size : 8 x 8 Tiles : 0 to 10 Palette colors : None. SGB Palette : None. CGB Palette : None. Convert to metatiles : No. This file was generated by GBTD v2.2 */ #pragma once #include "defines.h" /* Bank of tiles. */ #define NUMERALS_TILE_DATABank 0 /* Start of tile array. */ extern const unsigned char NUMERALS_TILE_DATA[]; extern const unsigned char NUMERALS_TILE_MAP[]; extern const unsigned char NUMERALS_TILE_CLEAR[]; /* End of EXPORT.H */