use std::sync::Arc; use crate::hittable::{HitRecord, Hittable, AABB}; use crate::{ray::Ray, vec3::Vec3}; pub struct Moving { pub hittable: Arc, pub offset_start: Vec3, pub offset_end: Vec3, pub time_start: f64, pub time_end: f64, } impl Moving { fn offset_at(&self, time: f64) -> Vec3 { &self.offset_start + ((time - self.time_start) / (self.time_end - self.time_start)) * (&self.offset_end - &self.offset_start) } } impl Hittable for Moving { fn hit(&self, ray: &Ray, t_min: f64, t_max: f64) -> Option { let moved_ray = Ray { origin: &ray.origin - &self.offset_at(ray.time), direction: ray.direction.clone(), time: ray.time, }; let mut hit_record = self.hittable.hit(&moved_ray, t_min, t_max)?; hit_record.p += self.offset_at(ray.time).clone(); let normal = hit_record.normal.clone(); hit_record.set_face_normal(&moved_ray, &normal); Some(hit_record) } fn bounding_box(&self, time_start: f64, time_end: f64) -> Option { let output_box = self.hittable.bounding_box(time_start, time_end)?; Some( AABB { minimum: &output_box.minimum + &self.offset_at(time_start), maximum: &output_box.maximum + &self.offset_at(time_start), } .surrounding_box(&AABB { minimum: &output_box.minimum + &self.offset_at(time_end), maximum: &output_box.maximum + &self.offset_at(time_end), }), ) } }