use std::sync::Arc; use crate::{hittable::{HitRecord, Hittable, AABB}, material::Material, ray::Ray, vec3::{Point3, Vec3}}; pub struct YZRect { pub material: Arc, pub y0: f64, pub y1: f64, pub z0: f64, pub z1: f64, pub k: f64, } impl YZRect { fn has_infinite_bounds(&self) -> bool { self.y0.is_infinite() || self.y1.is_infinite() || self.z0.is_infinite() || self.z1.is_infinite() } } impl Hittable for YZRect { fn hit(&self, ray: &Ray, t_min: f64, t_max: f64) -> Option { let t = (self.k - ray.origin.x) / ray.direction.x; if t < t_min || t > t_max { return None; } let y = ray.origin.y + t * ray.direction.y; let z = ray.origin.z + t * ray.direction.z; if y < self.y0 || y > self.y1 || z < self.z0 || z > self.z1 { return None; } let mut hit_record = HitRecord::new(); hit_record.u = (y - self.y0) / (self.y1 - self.y0); hit_record.v = (z - self.z0) / (self.z1 - self.z0); hit_record.t = t; let outward_normal = Vec3 { x: 1.0, y: 0.0, z: 0.0 }; hit_record.set_face_normal(ray, &outward_normal); hit_record.material = Some(self.material.clone()); hit_record.p = ray.at(t); Some(hit_record) } fn bounding_box(&self, _: f64, _: f64) -> Option { match self.has_infinite_bounds() { true => None, false => Some(AABB { minimum: Point3 { x: self.k - 0.0001, y: self.y0, z: self.z0 }, maximum: Point3 { x: self.k + 0.0001, y: self.y1, z: self.z1 } }), } } }