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/*
GAME_OVER_MAP.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 10 x 7
Tile set :
Z:\var\home\matthew\Documents\Projects\flappy-gb\res\game_over.gbr Plane count
: 1 plane (8 bits) Plane order : Tiles are continues Tile offset : 0 Split
data : No
This file was generated by GBMB v1.8
*/
#pragma once
#include "defines.h"
#define GAME_OVER_MAPWidth 10
#define GAME_OVER_MAPHeight 7
#define GAME_OVER_MAPBank 0
extern const unsigned char GAME_OVER_MAP[];
/* End of GAME_OVER_MAP.H */
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