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/*
EXPORT.H
Include File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 10
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
#pragma once
#include "defines.h"
/* Bank of tiles. */
#define NUMERALS_TILE_DATABank 0
/* Start of tile array. */
extern const unsigned char NUMERALS_TILE_DATA[];
extern const unsigned char NUMERALS_TILE_MAP[];
extern const unsigned char NUMERALS_TILE_CLEAR[];
/* End of EXPORT.H */
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