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path: root/src/backgrounds/background.c
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/*

 EXPORT.C

 Tile Source File.

 Info:
  Form                 : All tiles as one unit.
  Format               : Gameboy 4 color.
  Compression          : None.
  Counter              : None.
  Tile size            : 8 x 8
  Tiles                : 0 to 8

  Palette colors       : None.
  SGB Palette          : None.
  CGB Palette          : None.

  Convert to metatiles : No.

 This file was generated by GBTD v2.2

*/

/* Start of tile array. */
const unsigned char BG_TILE_DATA[] = {
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xF8, 0x07, 0xF1, 0x0E,
    0xE3, 0x1C, 0xC7, 0x38, 0x8F, 0x70, 0x1F, 0xE0, 0xFF, 0xFF, 0x00, 0xFF,
    0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
    0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
    0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x3F, 0xC0, 0xCF, 0x30, 0xF7, 0x08,
    0xF6, 0x09, 0xF9, 0x06, 0xFB, 0x04, 0xFF, 0x00, 0x7F, 0x80, 0xBC, 0x43,
    0xB3, 0x4C, 0x87, 0x78, 0x79, 0x86, 0xFE, 0x01, 0xFF, 0x00, 0xFF, 0x00,
    0x00, 0x99, 0x18, 0xE7, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x7F, 0x80,
    0xBF, 0x40, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x70, 0x70, 0x8F, 0xFC, 0x03, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xF0, 0x0C, 0xFC, 0x03,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x01};

/* End of EXPORT.C */