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/*

 EXPORT.C

 Tile Source File.

 Info:
  Form                 : All tiles as one unit.
  Format               : Gameboy 4 color.
  Compression          : None.
  Counter              : None.
  Tile size            : 8 x 8
  Tiles                : 0 to 0

  Palette colors       : None.
  SGB Palette          : None.
  CGB Palette          : None.

  Convert to metatiles : No.

 This file was generated by GBTD v2.2

*/

/* Start of tile array. */
const unsigned char PIPE_TILE_DATA[] = {
    0xFF, 0xFF, 0xE8, 0x97, 0xE8, 0x97, 0xE8, 0x97, 0xE8, 0x97, 0xE8,
    0x97, 0xE8, 0x97, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
    0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x74,
    0x4B, 0x74, 0x4B, 0x74, 0x4B, 0x74, 0x4B, 0x74, 0x4B, 0x74, 0x4B,
    0x74, 0x4B, 0x74, 0x4B, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
    0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF};

/* End of EXPORT.C */