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authorlamp2023-03-05 21:45:56 +0000
committerlamp2023-03-05 21:45:56 +0000
commit78ddaff5855bf8446adef9e18eb0d7b7ddcee52a (patch)
tree0d0e93cfa28751a2f96518eeb231cf715958e1fa /src/hittable/model.rs
init
Diffstat (limited to 'src/hittable/model.rs')
-rw-r--r--src/hittable/model.rs200
1 files changed, 200 insertions, 0 deletions
diff --git a/src/hittable/model.rs b/src/hittable/model.rs
new file mode 100644
index 0000000..1a652be
--- /dev/null
+++ b/src/hittable/model.rs
@@ -0,0 +1,200 @@
+use std::sync::Arc;
+use std::vec::Vec;
+
+use crate::{hittable::{HitRecord, Hittable, AABB, HittableList, Triangle}, material::Material, ray::Ray, vec3::{Point3, Vec3}};
+
+pub struct Model {
+ faces: HittableList,
+}
+
+impl Model {
+ fn parse_face_triplet(triplet: &str) -> Option<(isize, Option<isize>, Option<isize>)> {
+ let mut triplet_iter = triplet.split("/");
+ Some((triplet_iter.next()?.parse::<isize>().ok()?, triplet_iter.next().and_then(|val| val.parse::<isize>().ok()) , triplet_iter.next().and_then(|val| val.parse::<isize>().ok())))
+ }
+ pub fn from_obj(obj_data: &str, material: Arc<dyn Material>) -> Self {
+ let mut geometric_vertices: Vec<Vec3> = Vec::new();
+ let mut texture_vertices: Vec<(f64, f64)> = Vec::new();
+ let mut vertex_normals: Vec<Vec3> = Vec::new();
+ // no free-form objects, so no parameter-space vertices!
+ let mut faces: Vec<Arc<dyn Hittable>> = Vec::new();
+ for entry in obj_data.lines() {
+ if entry.starts_with("#") {
+ // comment
+ continue;
+ }
+ let mut entry_iter = entry.split(' ');
+ let operator = match entry_iter.next() {
+ None => continue,
+ Some(val) => val,
+ };
+ match operator {
+ "v" | "vn" => {
+ let x = match entry_iter.next() {
+ None => {
+ eprintln!("Malformed {} entry in OBJ: Missing x!", operator);
+ continue;
+ },
+ Some(val) => {
+ match val.parse::<f64>() {
+ Err(_) => {
+ eprintln!("Malformed {} entry in OBJ: Malformed f64 x!", operator);
+ continue;
+ },
+ Ok(val) => val,
+ }
+ }
+ };
+ let y = match entry_iter.next() {
+ None => {
+ eprintln!("Malformed {} entry in OBJ: Missing y!", operator);
+ continue;
+ },
+ Some(val) => {
+ match val.parse::<f64>() {
+ Err(_) => {
+ eprintln!("Malformed {} entry in OBJ: Malformed f64 y!", operator);
+ continue;
+ },
+ Ok(val) => val,
+ }
+ }
+ };
+ let z = match entry_iter.next() {
+ None => {
+ eprintln!("Malformed {} entry in OBJ: Missing z!", operator);
+ continue;
+ },
+ Some(val) => {
+ match val.parse::<f64>() {
+ Err(_) => {
+ eprintln!("Malformed {} entry in OBJ: Malformed f64 z!", operator);
+ continue;
+ },
+ Ok(val) => val,
+ }
+ }
+ };
+ // who cares about w
+ match operator {
+ "v" => geometric_vertices.push(Vec3 {x, y, z}),
+ "vn" => vertex_normals.push(Vec3 {x, y, z}),
+ _ => panic!(),
+ }
+ },
+ "vt" => {
+ let u = match entry_iter.next() {
+ None => {
+ eprintln!("Malformed vt entry in OBJ: Missing u!");
+ continue;
+ },
+ Some(val) => {
+ match val.parse::<f64>() {
+ Err(_) => {
+ eprintln!("Malformed vt entry in OBJ: Malformed f64 u!");
+ continue;
+ },
+ Ok(val) => val,
+ }
+ }
+ };
+ let v = match entry_iter.next() {
+ None => {
+ eprintln!("Malformed vt entry in OBJ: Missing v!");
+ continue;
+ },
+ Some(val) => {
+ match val.parse::<f64>() {
+ Err(_) => {
+ eprintln!("Malformed v entry in OBJ: Malformed f64 v!");
+ continue;
+ },
+ Ok(val) => val,
+ }
+ }
+ };
+ // who cares about w
+ texture_vertices.push((u, v));
+ },
+ "f" => {
+ let mut triplets : Vec<(isize, Option<isize>, Option<isize>)> = Vec::new();
+ for triplet in entry_iter {
+ match Self::parse_face_triplet(triplet) {
+ None => {
+ eprintln!("Encountered malformed triplet in f operator!");
+ },
+ Some(val) => {
+ triplets.push(val);
+ }
+ };
+ }
+ // only support faces with *exactly* three vertices. yeah, i know.
+ if triplets.len() != 3 {
+ eprintln!("Encountered face with unsupported vertex count!");
+ continue;
+ }
+ let mut v0_index = triplets.get(0).unwrap().0;
+ if v0_index < 0 {
+ v0_index = geometric_vertices.len() as isize + v0_index;
+ } else {
+ v0_index = v0_index - 1;
+ }
+ let mut v1_index = triplets.get(1).unwrap().0;
+ if v1_index < 0 {
+ v1_index = geometric_vertices.len() as isize + v1_index;
+ } else {
+ v1_index = v1_index - 1;
+ }
+ let mut v2_index = triplets.get(2).unwrap().0;
+ if v2_index < 0 {
+ v2_index = geometric_vertices.len() as isize + v2_index;
+ } else {
+ v2_index = v2_index - 1;
+ }
+ let mut triangle = Triangle {
+ v0: geometric_vertices.get(v0_index as usize).unwrap().clone(),
+ v1: geometric_vertices.get(v1_index as usize).unwrap().clone(),
+ v2: geometric_vertices.get(v2_index as usize).unwrap().clone(),
+ material: material.clone(),
+ custom_normal: None,
+ };
+ if let Some(vn0) = triplets.get(0).unwrap().2 {
+ if let Some(vn1) = triplets.get(1).unwrap().2 {
+ if let Some(vn2) = triplets.get(2).unwrap().2 {
+ if vn0 != vn1 || vn1 != vn2 {
+ eprintln!("Unsupported geometry in OBJ file: Multiple normals for face!");
+ continue
+ }
+ let mut vn0 = vn0;
+ if vn0 < 0 {
+ vn0 = vertex_normals.len() as isize + v0_index;
+ } else {
+ vn0 = vn0 - 1;
+ }
+ triangle.custom_normal = Some(vertex_normals.get(vn0 as usize).unwrap().unit_vector());
+ }
+ }
+ }
+ faces.push(Arc::new(triangle));
+ },
+ _ => {
+ eprintln!("Ignoring unknown operator {} in OBJ!", operator);
+ continue;
+ },
+ }
+ }
+ Self {
+ faces: HittableList { objects: faces },
+ }
+ }
+}
+
+impl Hittable for Model {
+ fn hit(&self, ray: &Ray, t_min: f64, t_max: f64) -> Option<HitRecord> {
+ self.faces.hit(ray, t_min, t_max)
+ }
+
+ fn bounding_box(&self, time_start: f64, time_end: f64) -> Option<AABB> {
+ self.faces.bounding_box(time_start, time_end)
+ }
+}