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authorlamp2023-03-05 21:45:56 +0000
committerlamp2023-03-05 21:45:56 +0000
commit78ddaff5855bf8446adef9e18eb0d7b7ddcee52a (patch)
tree0d0e93cfa28751a2f96518eeb231cf715958e1fa /src/material/lambertian.rs
init
Diffstat (limited to 'src/material/lambertian.rs')
-rw-r--r--src/material/lambertian.rs34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/material/lambertian.rs b/src/material/lambertian.rs
new file mode 100644
index 0000000..95f698e
--- /dev/null
+++ b/src/material/lambertian.rs
@@ -0,0 +1,34 @@
+use std::sync::Arc;
+
+use super::Material;
+use crate::{hittable::HitRecord, texture::Texture, vec3::Vec3};
+use crate::vec3::Color;
+use crate::texture::SolidColor;
+use crate::ray::Ray;
+
+pub struct Lambertian {
+ pub albedo: Arc<dyn Texture>,
+}
+
+impl Lambertian {
+ pub fn from_color(color: Color) -> Self {
+ Self {
+ albedo: Arc::new(SolidColor { color_value: color.clone() }),
+ }
+ }
+}
+
+impl Material for Lambertian {
+ fn scatter(&self, ray_in : &Ray, hit_record: &HitRecord, attenuation: &mut Color, scattered: &mut Ray) -> bool {
+ let mut scatter_direction = &hit_record.normal + Vec3::random_unit_vector();
+
+ // Catch zero-vector scatter directions that will generate issues later
+ if scatter_direction.near_zero() {
+ scatter_direction = hit_record.normal.clone();
+ }
+
+ *scattered = Ray { origin: hit_record.p.clone(), direction: scatter_direction, time: ray_in.time };
+ *attenuation = self.albedo.value(hit_record.u, hit_record.v, &hit_record.p);
+ true
+ }
+}