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-rw-r--r--src/camera.rs58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/camera.rs b/src/camera.rs
new file mode 100644
index 0000000..55bf387
--- /dev/null
+++ b/src/camera.rs
@@ -0,0 +1,58 @@
+use crate::ray::Ray;
+use crate::vec3::{Point3, Vec3};
+use crate::util::degrees_to_radians;
+
+pub struct Camera {
+ origin: Point3,
+ lower_left_corner: Point3,
+ horizontal: Vec3,
+ vertical: Vec3,
+ w: Vec3,
+ u: Vec3,
+ v: Vec3,
+ lens_radius: f64,
+ time_start: f64,
+ time_end: f64,
+}
+
+impl Camera {
+ pub fn new(lookfrom: Point3, lookat: Point3, vup: Vec3, vfov: f64, aspect_ratio: f64, aperture: f64, focus_dist: f64, time_start: f64, time_end: f64) -> Camera {
+ let theta = degrees_to_radians(vfov);
+ let h = (theta / 2.0).tan();
+ let viewport_height = 2.0 * h;
+ let viewport_width = aspect_ratio * viewport_height;
+
+ let w = (&lookfrom - &lookat).unit_vector();
+ let u = vup.cross(&w).unit_vector();
+ let v = w.cross(&u);
+
+ let origin = lookfrom;
+ let horizontal = focus_dist * viewport_width * &u;
+ let vertical = focus_dist * viewport_height * &v;
+ Camera {
+ lower_left_corner: &origin
+ - &horizontal / 2.0
+ - &vertical / 2.0
+ - focus_dist * &w,
+ origin,
+ horizontal,
+ vertical,
+ w,
+ u,
+ v,
+ lens_radius: aperture / 2.0,
+ time_start,
+ time_end,
+ }
+ }
+
+ pub fn get_ray(&self, s: f64, t: f64) -> Ray {
+ let rd = self.lens_radius * Vec3::random_in_unit_disk();
+ let offset = &self.u * rd.x + &self.v * rd.y;
+ Ray {
+ origin: &self.origin + &offset,
+ direction: &self.lower_left_corner + s * &self.horizontal + t * &self.vertical - &self.origin - &offset,
+ time: self.time_start + (self.time_end - self.time_start) * rand::random::<f64>(),
+ }
+ }
+}