diff options
Diffstat (limited to 'src/hittable/instance/rotate_x.rs')
-rw-r--r-- | src/hittable/instance/rotate_x.rs | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/src/hittable/instance/rotate_x.rs b/src/hittable/instance/rotate_x.rs new file mode 100644 index 0000000..4ebc04d --- /dev/null +++ b/src/hittable/instance/rotate_x.rs @@ -0,0 +1,83 @@ +use std::sync::Arc; + +use crate::{hittable::{HitRecord, Hittable, AABB}, ray::Ray, util::degrees_to_radians, vec3::{Point3, Vec3}}; + +pub struct RotateX { + hittable: Arc<dyn Hittable>, + sin_theta: f64, + cos_theta: f64, + aabb: Option<AABB>, +} + +impl RotateX { + pub fn new(hittable: Arc<dyn Hittable>, angle: f64) -> Self { + let radians = degrees_to_radians(angle); + let sin_theta = radians.sin(); + let cos_theta = radians.cos(); + match hittable.bounding_box(0.0, 1.0) { // TODO: passing in 0.0 and 1.0 for time seems suspicious. + None => Self { hittable, sin_theta, cos_theta, aabb: None }, + Some(aabb) => { + let mut min = Point3 { x: f64::INFINITY, y: f64::INFINITY, z: f64::INFINITY }; + let mut max = Point3 { x: -f64::INFINITY, y: -f64::INFINITY, z: -f64::INFINITY }; + for i in 0..2 { + for j in 0..2 { + for k in 0..2 { + let x = i as f64 * aabb.maximum.x + (1.0 - i as f64) * aabb.minimum.x; + let y = j as f64 * aabb.maximum.y + (1.0 - j as f64) * aabb.minimum.y; + let z = k as f64 * aabb.maximum.z + (1.0 - k as f64) * aabb.minimum.z; + let new_y = cos_theta * y + sin_theta * y; + let new_z = -sin_theta * y + cos_theta * z; + + let tester = Vec3 { y: new_y, x, z: new_z }; + for c in 0..3 { + *min.get_mut(c).unwrap() = min.get(c).unwrap().min(*tester.get(c).unwrap()); + *max.get_mut(c).unwrap() = max.get(c).unwrap().max(*tester.get(c).unwrap()); + } + } + } + } + let aabb = AABB { minimum: min, maximum: max }; + + Self { + hittable, + sin_theta, + cos_theta, + aabb: Some(aabb), + } + } + } + } +} + +impl Hittable for RotateX { + fn hit(&self, ray: &Ray, t_min: f64, t_max: f64) -> Option<HitRecord> { + let mut origin = ray.origin.clone(); + let mut direction = ray.direction.clone(); + + origin.y = self.cos_theta * ray.origin.y - self.sin_theta * ray.origin.z; + origin.z = self.sin_theta * ray.origin.y + self.cos_theta * ray.origin.z; + + direction.y = self.cos_theta * ray.direction.y - self.sin_theta * ray.direction.z; + direction.z = self.sin_theta * ray.direction.y + self.cos_theta * ray.direction.z; + + let rotated_ray = Ray { origin, direction, time: ray.time }; + let mut hit_record = self.hittable.hit(&rotated_ray, t_min, t_max)?; + + let mut p = hit_record.p.clone(); + let mut normal = hit_record.normal.clone(); + + p.y = self.cos_theta * hit_record.p.y+ self.sin_theta * hit_record.p.z; + p.z = -self.sin_theta * hit_record.p.y + self.cos_theta * hit_record.p.z; + + normal.y = self.cos_theta * hit_record.normal.y + self.sin_theta * hit_record.normal.z; + normal.z = -self.sin_theta * hit_record.normal.y + self.cos_theta * hit_record.normal.z; + + hit_record.p = p; + hit_record.set_face_normal(&ray, &normal); + Some(hit_record) + } + + fn bounding_box(&self, _: f64, _: f64) -> Option<AABB> { + self.aabb.clone() + } +} |