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Diffstat (limited to 'src/material/dielectric.rs')
-rw-r--r-- | src/material/dielectric.rs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/material/dielectric.rs b/src/material/dielectric.rs new file mode 100644 index 0000000..bcacb78 --- /dev/null +++ b/src/material/dielectric.rs @@ -0,0 +1,39 @@ +use super::Material; +use crate::{hittable::HitRecord, vec3::Vec3}; +use crate::vec3::Color; +use crate::ray::Ray; + +pub struct Dielectric { + pub index_of_refraction: f64, +} + +impl Dielectric { + fn reflectance(cosine: f64, ref_idx: f64) -> f64 { + // Using Schlick's Approximation: + let mut r0 = (1.0 - ref_idx) / (1.0 + ref_idx); + r0 *= r0; + r0 + (1.0 - r0) * (1.0 - cosine).powi(5) + } +} + +impl Material for Dielectric { + fn scatter(&self, ray_in: &Ray, hit_record: &HitRecord, attenuation: &mut Color, scattered: &mut Ray) -> bool { + *attenuation = Color { x: 1.0, y: 1.0, z: 1.0 }; + let refraction_ratio = if hit_record.front_face { 1.0 / self.index_of_refraction } else { self.index_of_refraction }; + let unit_direction = ray_in.direction.unit_vector(); + let cos_theta = hit_record.normal.dot(&-&unit_direction).min(1.0); + let sin_theta = (1.0 - cos_theta * cos_theta).sqrt(); + + let cannot_refract = refraction_ratio * sin_theta > 1.0; + let direction: Vec3; + + if cannot_refract || Self::reflectance(cos_theta, refraction_ratio) > rand::random::<f64>() { + direction = unit_direction.reflect(&hit_record.normal) + } else { + direction = unit_direction.refract(&hit_record.normal, refraction_ratio) + } + + *scattered = Ray { origin: hit_record.p.clone(), direction, time: ray_in.time }; + true + } +} |