diff options
Diffstat (limited to 'src/texture/perlin.rs')
-rw-r--r-- | src/texture/perlin.rs | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/src/texture/perlin.rs b/src/texture/perlin.rs new file mode 100644 index 0000000..43d8f64 --- /dev/null +++ b/src/texture/perlin.rs @@ -0,0 +1,98 @@ +use crate::vec3::{Vec3, Point3}; + +const POINT_COUNT: usize = 256; + +pub struct Perlin { + ranvec: Vec<Vec3>, + perm_x: Vec<usize>, + perm_y: Vec<usize>, + perm_z: Vec<usize>, +} + +impl Perlin { + pub fn new() -> Self { + let mut ranvec = Vec::with_capacity(POINT_COUNT); + for _ in 0..POINT_COUNT { + ranvec.push(Vec3::random_in_range(-1.0, 1.0).unit_vector()); + } + Self { + ranvec, + perm_x: Self::generate_perm(), + perm_y: Self::generate_perm(), + perm_z: Self::generate_perm(), + } + } + + pub fn turb(&self, point: &Point3, depth: u32) -> f64 { + let mut accum = 0.0; + let mut temp_point = point.clone(); + let mut weight = 1.0; + + for _ in 0..depth { + accum += weight * self.noise(&temp_point); + weight *= 0.5; + temp_point *= 2.0; + } + accum.abs() + } + + pub fn noise(&self, point: &Point3) -> f64 { + let u = point.x - point.x.floor(); + let v = point.y - point.y.floor(); + let w = point.z - point.z.floor(); + let i = point.x.floor() as i32; + let j = point.y.floor() as i32; + let k = point.z.floor() as i32; + let mut c: [[[Vec3; 2]; 2]; 2] = Default::default(); + for di in 0..2 { + for dj in 0..2 { + for dk in 0..2 { + c[di][dj][dk] = self + .ranvec + .get( + (self.perm_x.get(((i + di as i32) & 255) as usize).unwrap() + ^ self.perm_y.get(((j + dj as i32) & 255) as usize).unwrap() + ^ self.perm_z.get(((k + dk as i32) & 255) as usize).unwrap()) + as usize, + ) + .unwrap().clone(); + } + } + } + Self::trilinear_interpolate(c, u, v, w) + } + + fn trilinear_interpolate(c: [[[Vec3; 2]; 2]; 2], u: f64, v: f64, w: f64) -> f64 { + let uu = u * u * (3.0 - 2.0 * u); + let vv = v * v * (3.0 - 2.0 * v); + let ww = w * w * (3.0 - 2.0 * w); + let mut accum: f64 = 0.0; + for i in 0..2 { + for j in 0..2 { + for k in 0..2 { + let i_f = i as f64; + let j_f = j as f64; + let k_f = k as f64; + let weight_v = Vec3 { x: u - i_f, y: v - j_f, z: w - k_f }; + accum += (i_f * uu + (1.0 - i_f) * (1.0 - uu)) * + (j_f * vv + (1.0 - j_f) * (1.0 - vv)) * + (k_f * ww + (1.0 - k_f) * (1.0 - ww)) * + c[i][j][k].dot(&weight_v); + } + } + } + accum + } + + fn generate_perm() -> Vec<usize> { + let mut p = (0..POINT_COUNT).collect(); + Self::permute(&mut p, POINT_COUNT); + p + } + + fn permute(p: &mut Vec<usize>, n: usize) { + for i in (1..n).rev() { + p.swap(i, rand::random::<usize>() % i); + } + } +} |