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authorlamp2023-03-05 21:27:40 +0000
committerlamp2023-03-05 21:27:40 +0000
commit4fb356822ef98241d2e44b0b0bd31d7f214f9f20 (patch)
treeded1de844e9f4303c79d4bcea18d89e939215cf8 /src/camera.rs
initmain
Diffstat (limited to 'src/camera.rs')
-rw-r--r--src/camera.rs96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/camera.rs b/src/camera.rs
new file mode 100644
index 0000000..b158dee
--- /dev/null
+++ b/src/camera.rs
@@ -0,0 +1,96 @@
+use crate::map::{Map, MapCell};
+use crate::util::{Side, Step};
+use crate::vec2::Vec2;
+
+use minifb::{Key, Window};
+
+pub struct Intersection {
+ pub side: Side,
+ pub step: Vec2<Step>,
+ pub map_coordinates: Vec2<usize>,
+ pub wall_offset: Vec2<f64>,
+}
+
+pub struct Ray {
+ pub direction: Vec2<f64>,
+ pub intersections: Vec<Intersection>,
+}
+
+pub struct Camera {
+ pub position: Vec2<f64>,
+ pub direction: Vec2<f64>,
+ pub plane: Vec2<f64>,
+ pub height: f64,
+}
+
+impl Camera {
+ pub fn get_ray(&self, x: usize, screen_width: usize) -> Ray {
+ let camera_x: f64 = 2.0 * (x as f64) / (screen_width as f64) - 1.0;
+ Ray {
+ direction: &self.direction + &self.plane * camera_x,
+ intersections: Vec::new(),
+ }
+ }
+
+ pub fn update_position_with_keys(&mut self, delta: f64, window: &Window, world: &Map) {
+ let move_speed = delta * 5.0;
+ let rot_speed = delta * 3.0;
+
+ if window.is_key_down(Key::W) {
+ if let Some(MapCell::Empty {
+ ceiling_texture: _,
+ floor_texture: _,
+ fog: _,
+ fog_color: _,
+ }) = world.at(&(&self.position + &self.direction * move_speed).as_usize())
+ {
+ self.position += &self.direction * move_speed;
+ }
+ }
+ if window.is_key_down(Key::S) {
+ if let Some(MapCell::Empty {
+ ceiling_texture: _,
+ floor_texture: _,
+ fog: _,
+ fog_color: _,
+ }) = world.at(&(&self.position - &self.direction * move_speed).as_usize())
+ {
+ self.position -= &self.direction * move_speed;
+ }
+ }
+ if window.is_key_down(Key::A) {
+ let mut direction = self.direction.clone();
+ direction.rotate(-std::f64::consts::PI / 2.0);
+ if let Some(MapCell::Empty {
+ ceiling_texture: _,
+ floor_texture: _,
+ fog: _,
+ fog_color: _,
+ }) = world.at(&(&self.position - &direction * move_speed).as_usize())
+ {
+ self.position -= &direction * (move_speed / 1.5);
+ }
+ }
+ if window.is_key_down(Key::D) {
+ let mut direction = self.direction.clone();
+ direction.rotate(std::f64::consts::PI / 2.0);
+ if let Some(MapCell::Empty {
+ ceiling_texture: _,
+ floor_texture: _,
+ fog: _,
+ fog_color: _,
+ }) = world.at(&(&self.position - &direction * move_speed).as_usize())
+ {
+ self.position -= &direction * (move_speed / 1.5);
+ }
+ }
+ if window.is_key_down(Key::Left) {
+ self.direction.rotate(rot_speed);
+ self.plane.rotate(rot_speed);
+ }
+ if window.is_key_down(Key::Right) {
+ self.direction.rotate(-rot_speed);
+ self.plane.rotate(-rot_speed);
+ }
+ }
+}