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authorlamp2023-03-05 21:25:03 +0000
committerlamp2023-03-05 21:25:03 +0000
commitb6e7e454ed6242475163dcd534051897d3c9158c (patch)
tree8e923fed21eac6190999de9f4adee76d0f75c10f /include/backgrounds/numerals.h
initmain
Diffstat (limited to 'include/backgrounds/numerals.h')
-rw-r--r--include/backgrounds/numerals.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/include/backgrounds/numerals.h b/include/backgrounds/numerals.h
new file mode 100644
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--- /dev/null
+++ b/include/backgrounds/numerals.h
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+/*
+
+ EXPORT.H
+
+ Include File.
+
+ Info:
+ Form : All tiles as one unit.
+ Format : Gameboy 4 color.
+ Compression : None.
+ Counter : None.
+ Tile size : 8 x 8
+ Tiles : 0 to 10
+
+ Palette colors : None.
+ SGB Palette : None.
+ CGB Palette : None.
+
+ Convert to metatiles : No.
+
+ This file was generated by GBTD v2.2
+
+*/
+
+#pragma once
+#include "defines.h"
+
+/* Bank of tiles. */
+#define NUMERALS_TILE_DATABank 0
+/* Start of tile array. */
+extern const unsigned char NUMERALS_TILE_DATA[];
+extern const unsigned char NUMERALS_TILE_MAP[];
+extern const unsigned char NUMERALS_TILE_CLEAR[];
+/* End of EXPORT.H */