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-rw-r--r--include/backgrounds/background.h32
-rw-r--r--include/backgrounds/game_over.h32
-rw-r--r--include/backgrounds/game_over_map.h30
-rw-r--r--include/backgrounds/map.h29
-rw-r--r--include/backgrounds/numerals.h34
5 files changed, 157 insertions, 0 deletions
diff --git a/include/backgrounds/background.h b/include/backgrounds/background.h
new file mode 100644
index 0000000..d9385be
--- /dev/null
+++ b/include/backgrounds/background.h
@@ -0,0 +1,32 @@
+/*
+
+ EXPORT.H
+
+ Include File.
+
+ Info:
+ Form : All tiles as one unit.
+ Format : Gameboy 4 color.
+ Compression : None.
+ Counter : None.
+ Tile size : 8 x 8
+ Tiles : 0 to 8
+
+ Palette colors : None.
+ SGB Palette : None.
+ CGB Palette : None.
+
+ Convert to metatiles : No.
+
+ This file was generated by GBTD v2.2
+
+*/
+
+#pragma once
+
+/* Bank of tiles. */
+#define BG_TILE_DATABank 0
+/* Start of tile array. */
+extern const unsigned char BG_TILE_DATA[];
+
+/* End of EXPORT.H */
diff --git a/include/backgrounds/game_over.h b/include/backgrounds/game_over.h
new file mode 100644
index 0000000..19a1c1a
--- /dev/null
+++ b/include/backgrounds/game_over.h
@@ -0,0 +1,32 @@
+/*
+
+ EXPORT.H
+
+ Include File.
+
+ Info:
+ Form : All tiles as one unit.
+ Format : Gameboy 4 color.
+ Compression : None.
+ Counter : None.
+ Tile size : 8 x 8
+ Tiles : 0 to 10
+
+ Palette colors : None.
+ SGB Palette : None.
+ CGB Palette : None.
+
+ Convert to metatiles : No.
+
+ This file was generated by GBTD v2.2
+
+*/
+
+#pragma once
+
+/* Bank of tiles. */
+#define GAME_OVER_TILE_DATABank 0
+/* Start of tile array. */
+extern const unsigned char GAME_OVER_TILE_DATA[];
+
+/* End of EXPORT.H */
diff --git a/include/backgrounds/game_over_map.h b/include/backgrounds/game_over_map.h
new file mode 100644
index 0000000..6e861f8
--- /dev/null
+++ b/include/backgrounds/game_over_map.h
@@ -0,0 +1,30 @@
+/*
+
+ GAME_OVER_MAP.H
+
+ Map Include File.
+
+ Info:
+ Section :
+ Bank : 0
+ Map size : 10 x 7
+ Tile set :
+ Z:\var\home\matthew\Documents\Projects\flappy-gb\res\game_over.gbr Plane count
+ : 1 plane (8 bits) Plane order : Tiles are continues Tile offset : 0 Split
+ data : No
+
+ This file was generated by GBMB v1.8
+
+*/
+
+#pragma once
+
+#include "defines.h"
+
+#define GAME_OVER_MAPWidth 10
+#define GAME_OVER_MAPHeight 7
+#define GAME_OVER_MAPBank 0
+
+extern const unsigned char GAME_OVER_MAP[];
+
+/* End of GAME_OVER_MAP.H */
diff --git a/include/backgrounds/map.h b/include/backgrounds/map.h
new file mode 100644
index 0000000..03c1eb5
--- /dev/null
+++ b/include/backgrounds/map.h
@@ -0,0 +1,29 @@
+/*
+
+ MAP.H
+
+ Map Include File.
+
+ Info:
+ Section :
+ Bank : 0
+ Map size : 31 x 17
+ Tile set : Z:\var\home\matthew\Documents\Projects\flappy-gb\res\bg.gbr
+ Plane count : 1 plane (8 bits)
+ Plane order : Tiles are continues
+ Tile offset : 0
+ Split data : No
+
+ This file was generated by GBMB v1.8
+
+*/
+
+#pragma once
+
+#define BG_TILE_MAPWidth 32
+#define BG_TILE_MAPHeight 18
+#define BG_TILE_MAPBank 0
+
+extern const unsigned char BG_TILE_MAP[];
+
+/* End of MAP.H */
diff --git a/include/backgrounds/numerals.h b/include/backgrounds/numerals.h
new file mode 100644
index 0000000..f171edd
--- /dev/null
+++ b/include/backgrounds/numerals.h
@@ -0,0 +1,34 @@
+/*
+
+ EXPORT.H
+
+ Include File.
+
+ Info:
+ Form : All tiles as one unit.
+ Format : Gameboy 4 color.
+ Compression : None.
+ Counter : None.
+ Tile size : 8 x 8
+ Tiles : 0 to 10
+
+ Palette colors : None.
+ SGB Palette : None.
+ CGB Palette : None.
+
+ Convert to metatiles : No.
+
+ This file was generated by GBTD v2.2
+
+*/
+
+#pragma once
+#include "defines.h"
+
+/* Bank of tiles. */
+#define NUMERALS_TILE_DATABank 0
+/* Start of tile array. */
+extern const unsigned char NUMERALS_TILE_DATA[];
+extern const unsigned char NUMERALS_TILE_MAP[];
+extern const unsigned char NUMERALS_TILE_CLEAR[];
+/* End of EXPORT.H */